Art
Key art, character portraits, map backdrops, chapter and clan banners, stickers and icons were made with generative tools: OpenArt (Nano Banana 2.1), FLUX.1-schnell (Black Forest Labs, Apache-2.0) and Qwen-Image-Edit (Apache-2.0), cut-outs with BiRefNet (MIT). Weapon icons are renders of the 3D models. Characters and weapons were turned into 3D models with TRELLIS.2 (MIT) and rigged on a CC0 skeleton.
3D and animation
Toon Shooter Game Kit, Universal Animation Library, Cyberpunk Game Kit, Pirate Kit, Ultimate Nature Pack, Ultimate Modular Ruins and Stylized Nature MegaKit by Quaternius (CC0 1.0 at the time of download, 2026-10-08). City Kit (Commercial) by Kenney (CC0). Crystal Pack by iPoly3D (CC0).
Textures and skies
Poly Haven (CC0): brown_planks_05, coast_sand_01, grey_roof_01, snow_02, forest_ground_04, volcanic_rock_tiles.
Type
Anton (The Anton Project Authors), Barlow Condensed (The Barlow Project Authors), Lilita One (Juan Montoreano), all SIL Open Font License 1.1.
Code
three.js (MIT) and its meshopt decoder (MIT). The notices file /THIRD_PARTY_NOTICES.txt is generated at build time from the packages' own licence files; it carries the full SIL OFL 1.1 text with each font's own copyright line, and the MIT notices of three.js and the meshopt decoder.
Privacy
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Trademarks
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